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#include <GFC_def.h>
Public Attributes | |
int | topSideEmax |
int | topSideFilterEmax |
int | splashEmax |
int | splashCount |
const AFC_splashMap * | splashMap |
Maximum tile count for events exceeding splashEmax. This is >= comparison, so if the value is 4 then events with energy greater than 40000 Mev and ACD tiles >=4 get rejected
Maximum energy to apply maximum tile count and the splash veto typical 40000 Mev
const AFC_splashMap* _GammaCfgAcd::splashMap |
The splash map to use, this defines the near and far neighbors of each tile.
Maximum energy to apply top and side vetoes, Typical 10MeV, GFC_STATUS_M_EO_TILE
Maximum energy to apply top and side filter (rows 0 & 1), typical 350 Mev