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AFC_splashMap1x1.c File Reference

Builds an AFC Splash Map which considers a tile to be a far neighbor if it is outside of a 1 tile boundary of the target tile. More...

#include <AFC_splashMapDef.h>
#include <AFC_splashMapBld.h>

Defines

#define AFC_SPLASHMAP_1x1_VERSION   0
 The version assigned to this splash map.
#define DECLARE_EXTERNAL
 External symbols exported out of shareables need to be have a special declaration.
#define x   AFC_K_SPLASH_MAP_FAR
 Short symbol to represent a tile considered to be a far neighbor.
#define X   AFC_K_SPLASH_MAP_NEAR
 Short symbol to represent the target tile. The value of this symbol is the same as a 'near' neighbor. It is defined for visual presentation means only; i.e. it is easy to spot the target tile in the data definition.
#define _   AFC_K_SPLASH_MAP_NEAR
 Short symbol to represent a tile considered to be a near neighbot.
#define MAP   AFC_SPLASH_MAP_BLD
 Short symbol to represent the AFC_SPLASH_MAP_BLD macro.
#define XM0
 Internal only - 'near' and 'far' neighbors for ACD tile XM0.
#define XM1
 Internal only - 'near' and 'far' neighbors for ACD tile XM1.
#define XM2
 Internal only - 'near' and 'far' neighbors for ACD tile XM2.
#define XM3
 Internal only - 'near' and 'far' neighbors for ACD tile XM3.
#define XM4
 Internal only - 'near' and 'far' neighbors for ACD tile XM4.
#define XM5
 Internal only - 'near' and 'far' neighbors for ACD tile XM5.
#define XM6
 Internal only - 'near' and 'far' neighbors for ACD tile XM6.
#define XM7
 Internal only - 'near' and 'far' neighbors for ACD tile XM7.
#define XM8
 Internal only - 'near' and 'far' neighbors for ACD tile XM8.
#define XM9
 Internal only - 'near' and 'far' neighbors for ACD tile XM9.
#define XP0
 Internal only - 'near' and 'far' neighbors for ACD tile XP0.
#define XP1
 Internal only - 'near' and 'far' neighbors for ACD tile XP1.
#define XP2
 Internal only - 'near' and 'far' neighbors for ACD tile XP2.
#define XP3
 Internal only - 'near' and 'far' neighbors for ACD tile XP3.
#define XP4
 Internal only - 'near' and 'far' neighbors for ACD tile XP4.
#define XP5
 Internal only - 'near' and 'far' neighbors for ACD tile XP5.
#define XP6
 Internal only - 'near' and 'far' neighbors for ACD tile XP6.
#define XP7
 Internal only - 'near' and 'far' neighbors for ACD tile XP7.
#define XP8
 Internal only - 'near' and 'far' neighbors for ACD tile XP8.
#define XP9
 Internal only - 'near' and 'far' neighbors for ACD tile XP9.
#define YM0
 Internal only - 'near' and 'far' neighbors for ACD tile YM0.
#define YM1
 Internal only - 'near' and 'far' neighbors for ACD tile YM1.
#define YM2
 Internal only - 'near' and 'far' neighbors for ACD tile YM2.
#define YM3
 Internal only - 'near' and 'far' neighbors for ACD tile YM3.
#define YM4
 Internal only - 'near' and 'far' neighbors for ACD tile YM4.
#define YM5
 Internal only - 'near' and 'far' neighbors for ACD tile YM5.
#define YM6
 Internal only - 'near' and 'far' neighbors for ACD tile YM6.
#define YM7
 Internal only - 'near' and 'far' neighbors for ACD tile YM7.
#define YM8
 Internal only - 'near' and 'far' neighbors for ACD tile YM8.
#define YM9
 Internal only - 'near' and 'far' neighbors for ACD tile YM9.
#define YP0
 Internal only - 'near' and 'far' neighbors for ACD tile YP0.
#define YP1
 Internal only - 'near' and 'far' neighbors for ACD tile YP1.
#define YP2
 Internal only - 'near' and 'far' neighbors for ACD tile YP2.
#define YP3
 Internal only - 'near' and 'far' neighbors for ACD tile YP3.
#define YP4
 Internal only - 'near' and 'far' neighbors for ACD tile YP4.
#define YP5
 Internal only - 'near' and 'far' neighbors for ACD tile YP5.
#define YP6
 Internal only - 'near' and 'far' neighbors for ACD tile YP6.
#define YP7
 Internal only - 'near' and 'far' neighbors for ACD tile YP7.
#define YP8
 Internal only - 'near' and 'far' neighbors for ACD tile YP8.
#define YP9
 Internal only - 'near' and 'far' neighbors for ACD tile YP9.
#define T00
 Internal only - 'near' and 'far' neighbors for ACD tile T0.
#define T01
 Internal only - 'near' and 'far' neighbors for ACD tile T01.
#define T02
 Internal only - 'near' and 'far' neighbors for ACD tile T0.
#define T03
 Internal only - 'near' and 'far' neighbors for ACD tile T0.
#define T04
 Internal only - 'near' and 'far' neighbors for ACD tile T04.
#define T05
 Internal only - 'near' and 'far' neighbors for ACD tile T05.
#define T06
 Internal only - 'near' and 'far' neighbors for ACD tile T0.
#define T07
 Internal only - 'near' and 'far' neighbors for ACD tile T07.
#define T08
 Internal only - 'near' and 'far' neighbors for ACD tile T08.
#define T09
 Internal only - 'near' and 'far' neighbors for ACD tile T09.
#define T10
 Internal only - 'near' and 'far' neighbors for ACD tile T10.
#define T11
 Internal only - 'near' and 'far' neighbors for ACD tile T11.
#define T12
 Internal only - 'near' and 'far' neighbors for ACD tile T12.
#define T13
 Internal only - 'near' and 'far' neighbors for ACD tile T13.
#define T14
 Internal only - 'near' and 'far' neighbors for ACD tile T14.
#define T15
 Internal only - 'near' and 'far' neighbors for ACD tile T15.
#define T16
 Internal only - 'near' and 'far' neighbors for ACD tile T16.
#define T17
 Internal only - 'near' and 'far' neighbors for ACD tile T17.
#define T18
 Internal only - 'near' and 'far' neighbors for ACD tile T18.
#define T19
 Internal only - 'near' and 'far' neighbors for ACD tile T19.
#define T20
 Internal only - 'near' and 'far' neighbors for ACD tile T20.
#define T21
 Internal only - 'near' and 'far' neighbors for ACD tile T21.
#define T22
 Internal only - 'near' and 'far' neighbors for ACD tile T22.
#define T23
 Internal only - 'near' and 'far' neighbors for ACD tile T23.
#define T24
 Internal only - 'near' and 'far' neighbors for ACD tile T24.

Variables

DECLARE_EXTERNAL struct
_AFC_splashMap 
AFC_SplashMap1x1
 Data structure representing the SplashMap with only nearest neighbors considered to be 'near' tiles.


Detailed Description

Builds an AFC Splash Map which considers a tile to be a far neighbor if it is outside of a 1 tile boundary of the target tile.

Author:
JJRussell - russell@slac.stanford.edu
    CVS $Id

This file contains no executable code, only the initialization of an AFC_splashMap. A splash map is a data structure defining, for each ACD tile, a set of near and far neighbors. This particular instantiation of the AFC_splashMap defines the near neighbors as any tile that touches the target tile. All other tiles are deemed far neighbors.

The data structure for each tile is represented by a symbolic #define using a macro to do the initialization. The macro is constructed such that the initialization not only produces the correct data but also a picture of the near and far tiles. For example, here is the initialization for tile XM 5.

    #define XM5 MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  X,_,  x,x,x,x,x,  x,x,   \
                                           \
                        _,x,x,x,x,         \
                        _,x,x,x,x)

The x's represent the far neighbors, while the _'s repreesnt the near tiles. For readability the X represents the target tile, but its contribution to the data structure is effectively ignored.

The 5x5 pattern in the center represents the top ACD tiles. It is flanked by the 2x5 representations of the side ACD tiles. The splash veto only considers tiles in the upper two rows of the side ACD tiles.

Thus, one can look at each tile and get a reasonably decent picture of the near and far tiles.


Define Documentation

#define T00

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,_,  X,_,x,x,x,  x,x,   \
                                           \
                        _,_,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T0.

#define T01

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  _,X,_,x,x,  x,x,   \
                                           \
                        _,_,_,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T01.

#define T02

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,_,X,_,x,  x,x,   \
                                           \
                        x,_,_,_,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T0.

#define T03

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,_,X,_,  x,x,   \
                                           \
                        x,x,_,_,_,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T0.

#define T04

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,_,X,  _,x,   \
                                           \
                        x,x,x,_,_,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T04.

#define T05

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,_,  X,_,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T05.

#define T06

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  _,X,_,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T0.

#define T07

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,_,X,_,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T07.

#define T08

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,_,X,_,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T08.

#define T09

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,_,X,  _,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T09.

#define T10

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,_,  X,_,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T10.

#define T11

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  _,X,_,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T11.

#define T12

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,_,X,_,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T12.

#define T13

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,_,X,_,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T13.

#define T14

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,_,X,  _,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T14.

#define T15

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,_,  X,_,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T15.

#define T16

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  _,X,_,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T16.

#define T17

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,_,X,_,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T17.

#define T18

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,_,X,_,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T18.

#define T19

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,_,X,  _,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T19.

#define T20

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        _,_,x,x,x,         \
                                           \
                  x,_,  X,_,x,x,x,  x,x,   \
                  x,_,  _,_,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T20.

#define T21

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        _,_,_,x,x,         \
                                           \
                  x,x,  _,X,_,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T21.

#define T22

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,_,_,_,x,         \
                                           \
                  x,x,  x,_,X,_,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T22.

#define T23

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,_,_,_,         \
                                           \
                  x,x,  x,x,_,X,_,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T23.

#define T24

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,_,_,         \
                                           \
                  x,x,  x,x,x,_,X,  _,x,   \
                  x,x,  x,x,x,_,_,  _,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile T24.

#define XM0

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                  _,X,  _,x,x,x,x,  x,x,   \
                                           \
                        _,x,x,x,x,         \
                        _,x,x,x,x          )
Internal only - 'near' and 'far' neighbors for ACD tile XM0.

#define XM1

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                  _,X,  _,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM1.

#define XM2

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                  _,X,  _,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM2.

#define XM3

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  _,_,  _,x,x,x,x,  x,x,   \
                  _,X,  _,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM3.

#define XM4

Value:

MAP(                                       \
                        _,x,x,x,x,         \
                        _,x,x,x,x,         \
                                           \
                  _,X,  _,x,x,x,x,  x,x,   \
                  _,_,  _,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM4.

#define XM5

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  X,_,  x,x,x,x,x,  x,x,   \
                                           \
                        _,x,x,x,x,         \
                        _,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM5.

#define XM6

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  X,_,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM6.

#define XM7

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  X,_,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM7.

#define XM8

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  _,_,  x,x,x,x,x,  x,x,   \
                  X,_,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM8.

#define XM9

Value:

MAP(                                       \
                        _,x,x,x,x,         \
                        _,x,x,x,x,         \
                                           \
                  X,_,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XM9.

#define XP0

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,_,  X,_,   \
                                           \
                        x,x,x,x,_,         \
                        x,x,x,x,_)
Internal only - 'near' and 'far' neighbors for ACD tile XP0.

#define XP1

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,_,  X,_,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP1.

#define XP2

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,_,  X,_,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP2.

#define XP3

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,_,  X,_,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP3.

#define XP4

Value:

MAP(                                       \
                        x,x,x,x,_,         \
                        x,x,x,x,_,         \
                                           \
                  x,x,  x,x,x,x,_,  X,_,   \
                  x,x,  x,x,x,x,_,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP4.

#define XP5

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  _,X,   \
                                           \
                        x,x,x,x,_,         \
                        x,x,x,x,_)
Internal only - 'near' and 'far' neighbors for ACD tile XP5.

#define XP6

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  _,X,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP6.

#define XP7

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  _,X,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP7.

#define XP8

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  _,X,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP8.

#define XP9

Value:

MAP(                                       \
                        x,x,x,x,_,         \
                        x,x,x,x,_,         \
                                           \
                  x,x,  x,x,x,x,x,  _,X,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile XP9.

#define YM0

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  _,_,x,x,x,  x,x,   \
                                           \
                        X,_,x,x,x,         \
                        _,_,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YM0.

#define YM1

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  _,_,_,x,x,  x,x,   \
                                           \
                        _,X,_,x,x,         \
                        _,_,_,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YM1.

#define YM2

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,_,_,_,x,  x,x,   \
                                           \
                        x,_,X,_,x,         \
                        x,_,_,_,x)
Internal only - 'near' and 'far' neighbors for ACD tile YM2.

#define YM3

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,_,_,_,  x,x,   \
                                           \
                        x,x,_,X,_,         \
                        x,x,_,_,_)
Internal only - 'near' and 'far' neighbors for ACD tile YM3.

#define YM4

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,_,_,  _,_,   \
                                           \
                        x,x,x,_,X,         \
                        x,x,x,_,_)
Internal only - 'near' and 'far' neighbors for ACD tile YM4.

#define YM5

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  _,_,  x,x,x,x,x,  x,x,   \
                                           \
                        _,_,x,x,x,         \
                        X,_,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YM5.

#define YM6

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        _,_,_,x,x,         \
                        _,X,_,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YM6.

#define YM7

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,_,_,_,x,         \
                        x,_,X,_,x)
Internal only - 'near' and 'far' neighbors for ACD tile YM7.

#define YM8

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,_,_,_,         \
                        x,x,_,X,_)
Internal only - 'near' and 'far' neighbors for ACD tile YM8.

#define YM9

Value:

MAP(                                       \
                        x,x,x,x,x,         \
                        x,x,x,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  _,_,   \
                                           \
                        x,x,x,_,_,         \
                        x,x,x,_,X)
Internal only - 'near' and 'far' neighbors for ACD tile YM9.

#define YP0

Value:

MAP(                                       \
                        _,_,x,x,x,         \
                        X,_,x,x,x,         \
                                           \
                  _,_,  _,_,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP0.

#define YP1

Value:

MAP(                                       \
                        _,_,_,x,x,         \
                        _,X,_,x,x,         \
                                           \
                  x,x,  _,_,_,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP1.

#define YP2

Value:

MAP(                                       \
                        x,_,_,_,x,         \
                        x,_,X,_,x,         \
                                           \
                  x,x,  x,_,_,_,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP2.

#define YP3

Value:

MAP(                                       \
                        x,x,_,_,_,         \
                        x,x,_,X,_,         \
                                           \
                  x,x,  x,x,_,_,_,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP3.

#define YP4

Value:

MAP(                                       \
                        x,x,x,_,_,         \
                        x,x,x,_,X,         \
                                           \
                  x,x,  x,x,x,_,_,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP4.

#define YP5

Value:

MAP(                                       \
                        X,_,x,x,x,         \
                        _,_,x,x,x,         \
                                           \
                  _,_,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP5.

#define YP6

Value:

MAP(                                       \
                        _,X,_,x,x,         \
                        _,_,_,x,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP6.

#define YP7

Value:

MAP(                                       \
                        x,_,X,_,x,         \
                        x,_,_,_,x,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP7.

#define YP8

Value:

MAP(                                       \
                        x,x,_,X,_,         \
                        x,x,_,_,_,         \
                                           \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP8.

#define YP9

Value:

MAP(                                       \
                        x,x,x,_,X,         \
                        x,x,x,_,_,         \
                                           \
                  x,x,  x,x,x,x,x,  _,_,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                  x,x,  x,x,x,x,x,  x,x,   \
                                           \
                        x,x,x,x,x,         \
                        x,x,x,x,x)
Internal only - 'near' and 'far' neighbors for ACD tile YP9.


Variable Documentation

DECLARE_EXTERNAL struct _AFC_splashMap AFC_SplashMap1x1

Initial value:

Data structure representing the SplashMap with only nearest neighbors considered to be 'near' tiles.

Referenced by compileCfgPrms().


Generated on Wed Jan 16 13:33:55 2013 by  doxygen 1.5.8